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Caveat emptor! This is a preview holding page. This TTRPG is in development. There are no preview rules to share, nor have the in-development rules been playtested.


Every TTRPG designer has their take on the fantasy genre, and I'm no exception. Over the last few years, I've designed a few attempts at a minimalist, rules light approach. They all were playable, but none of them really felt right.

Here's the latest attempt.

Game Highlights:

Ultralight sword & sorcery rules set in an implied setting where Humanity dominates. Folkloric Wee-Folk of all sorts live alongside them. Ancestor worship and veneration of great, long dead heroes is pervasive. Wights walk among the living, and in the depths of the forests and moors roam animalist Wilderkin. 

Inspired in equal parts by Prof. Tolkien's Middle Earth, Irish mythology, and Robert E. Howard's Hyborian Age.

Characters and Gameplay:

  • Non-random, five minute character creation
  • Class-based with Race-as-Class: Warrior, Wizard, Wanderer, Wee-Folk, Wight, Wilderkin
  • Open-ended magic (c.f. Whitehack or Ars Magica)
  • No levels: XP is spent on individual skills and stats
  • No HP (inspired by 2400)
  • Simple stats
  • Abstract, almost-eliminated inventory & money
  • Core mechanic is d10 dice pool, roll high
  • Conversational, GM-orchestrated turns and combat (inspired by PbtA and 2400)

Expected Format:

Four page 8.5x11" format. One sheet is character creation rules, which can be set aside during play, leaving only one sheet of gameplay rules.

The current 5.5x8.5" half-size character sheet will be upsized to match the rules format.


Current Progress:

A preview of the rules is available for download.

Not this is a work in progress, may be incomplete, and has not been playtested. Caveast emptor.

Very much in development and a second priority to work on Hexingtide.


StatusIn development
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorWill Phillips

Download

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Click download now to get access to the following files:

Hacksilver_Preview_v00.2.pdf 1.7 MB
hack-silver-character-sheet-double-v02.pdf 4 MB
hack-silver-character-sheet-single-v02.jpg 334 kB

Development log

Comments

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The difficulty by scen might not be such a great idea. It seems that plenty of people have backed from that idea who seemed a good one at first. The example that is always cited is when you encounter a boss and his minions.