HIGH ๐Ÿ’ฅ EXPLOSIVE: a Rebrand for Bravado Bombast Brains + Bullets


What's in a name?

Well... a lot.

I created this madcap, over the top game of 80s & 90s action tropes in time for a fun July 4th game with my home group.

Tongue in cheek. Deliberately dumb. Fit it all into two pamphlets so that my players could get to shooting Uzis with unlimited ammo and ramping a 1980s Lamborghini Countach off an elevated interstate within just a couple of minutes.

And.. yeah, it works!

But the name left a lot to be desired. And so did the rest of the branding. 

The game uses Bravado, Bombast, Brains, and Bullets for stats.

So I just slapped them together for the game's name, pushed out some shitty explosion based art for the Itch page, and let it rip.

Not so good.

So with this year's very dumb July 4th game coming back around, I'm circling back to the game.

The rules don't need much tweaking (though I've replaced "Bond" with the much more genre-appropriate "Team-Up"), but... oof.. that name did. And the supporting art direction on the page could use some love, too.

So here I am, (re)introducing my super-lightweight game of 80s and 90s action tropes.

Just now it's called HIGH ๐Ÿ’ฅ EXPLOSIVE.

Which, I think you'll agree, rolls off the tongue just a smidge better.

I may get around to the MOST WANTED pamphlet of NPCs before the game. Maybe I won't.

Even if I don't, the rules are easy to run. Check 'em out.

We could use a little mindless distraction from the crapsack situations the world finds itself in here in the summer of 2025.

Files

Personnel Dossier - for Players (PDF) 825 kB
3 days ago
Operation Manual - for GMs (PDF) 783 kB
3 days ago

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